In VR experiences, ears are as important as eyes. Too often though, sound is an element that’s overlooked and relegated to background noise. This panel will get you to listen up and grasp the influence and importance of sound in VR. Learn from the pioneers and visionaries who are using sound in VR to bring projects to levels that need to be heard to be believed.
Éloi Champagne | ONF
Joel Douek | ECCO VR
François Fripiat | Sonicville 360
Jean Pascal Beaudoin | Headspace Studio
Amaury La Burthe | AudioGaming
Conference in english
You must have a valid DCM accreditation. Not accessible to day ticket holders.
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